![]() ![]() Mzinchaleft*: once cleared, the Mzinchaleft Gatehouse contains a Dwarven Mechanism that, once activated, opens a spiral staircase in the floor around the mechanism.It is near the southwest corner of the map. ![]() Tower of Mzark: this is the initial point of entry into Blackreach, and is the only one available until or unless the Dragonborn starts the "Discerning the Transmundane" quest.The following areas can be reached from Blackreach: The Elder Scrolls Online Review - Familiar World, Strange Territory Review However, after three years, the four cities began to yearn for independent control over the Aetherium, the Aetherium Forge and the incredible matter it could create. The project was initially successful with the alliance of the four cities bringing peace, harmony, and scientific and technological advancement to the Dwemer. The city of Bthalft was not a part of the alliance, and it was used as the site for the Aetherium Forge a large, magma-infused forge which would be the basis for extremely advanced weapons, armor, tools, and other items that combined the great metalwork and engineering skills of the Dwemer and the innate magical powers of Aetherium. ![]() It is unknown what role Bthar-zel undertook in this project, though it is believed it was an experimentation facility. The roles for this project were spread out between the four cities Arkngthamz would serve as the project's command center and the primary research facility, Raldbthar (which happened to be located directly above Blackreach) would concern itself with mining operations, and Mzulft was used as a storage site. The Dwemer quickly built four new cities, which were Arkngthamz, Mzulft, Raldbthar, and Bthar-zel (now known as Deep Folk Crossing), which would work together to research this new mineral and develop new technologies forged from Aetherium. Sometime after 1E 221, the Dwemer of Skyrim discovered a considerable amount of a raw mineral with considerable magical properties, which they referred to as Aetherium. The three entrances in the above map labeled Skyrim correspond to the three Great Lifts. Typically, this location is encountered as part of the quest " Elder Knowledge." However, it is possible to discover it earlier, by initiating the quest " Discerning the Transmundane."Ī map of Skyrim highlighting the locations of Blackreach, Arkngthamz, Mzulft, Raldbthar, and Bthar-zel/Deep Folk Crossing that undertook in the project to research Aetherium.Įntrances to Blackreach. Massive geode stones and geode veins also dot the ground, and the pools of water found within are an almost entirely opaque teal. There is a teal fog within Blackreach that makes grasping the size of Blackreach difficult, and mushroom spores that float throughout the air. The ceiling of the entire cave system glows with blue bioluminescent lights, and massive glowing vines that hang down, as well as some that "float" upwards near the Raldbthar Deep Market. Unlike most other Dwemer cities, some of the glowing mushrooms here are substantially larger than those found elsewhere, with stalks even taller than the buildings themselves. The cavern encompasses the area between three Dwemer cities― Alftand, Mzinchaleft, and Raldbthar―and connects them. Blackreach, also known as Fal'Zhardum Din in Dwemeris, is a large city in a massive underground cavern found underneath the Tower of Mzark filled with geodes, glowing mushrooms, Chaurus and Falmer. ![]()
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